Top Rust ServersObservatory · live
Live Servers11,621 Players51,094 Populated3,466 Fresh wipes · 3h130 Scanevery 5 min

RS-7309Modded server

Buckit's Backyard

Online 134.41.82.44:28015 checked 7m ago

moddedoxide
Connect
Players now
2/ 50
4% full
7-day average
0
peak 1
Rank
#7,309
top 33%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 19h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. T− 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Buckit's Backyard?

On 50 slots, Buckit's Backyard has 2 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 00:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is Buckit's Backyard ranked?

On player hours across seven days, Buckit's Backyard is #7,309, inside the top 33% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Buckit's Backyard?

On these Top Rust Servers lists you will find Buckit's Backyard: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Buckit's Backyard?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Buckit's Backyard publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Buckit's Backyard?

Buckit's Backyard runs a procedural map of size 4,300 with seed 1291862314, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Buckit's Backyard use?

The name Buckit's Backyard does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Buckit's Backyard on?

On Linux, Buckit's Backyard operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Buckit's Backyard?

Its average server fps over the last 48 hours was 123, with a low of 62. At its peak, it held 104,421 entities: everything from buildings to deployables and more. Memory usage peaked at 4,000 MB. Players feel lag when fps drops and entities increase.

Where can Buckit's Backyard be found?

There is no region published by Buckit's Backyard. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 134.41.82.44:28015.

How reliable is Buckit's Backyard?

Right now, Buckit's Backyard is up and running. Going by its reported uptime, it restarted about 27 hours ago. Across the last 7 full days, it was online for 157 of 168 hours, or 93%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Buckit's Backyard?

The average busiest count over recent wipes is 3 players. 3 hours after the latest wipe, the crowd hit its peak.

How often does Buckit's Backyard wipe?

A single monthly wipe, the force wipe, is all Buckit's Backyard does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 12 days 5 hours ago.

Connection

What are the steps to join Buckit's Backyard?

To connect, start Rust, hit F1, and enter client.connect 134.41.82.44:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.