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Live Servers11,471 Players32,726 Populated2,882 Fresh wipes · 3h98 Scanevery 5 min

RS-1101Modded server

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 6m ago

biweekly wipes vanillamoddedoxidepve
Connect
Players now
8/ 100
8% full
7-day average
10
peak 28
Rank
#1,101
top 5% · #178 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
T− 13h
Thu 15 Oct, 18:02 UTC
Light curve

Players

AveragePeak
0510152005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 5% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:02 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. T− 13hThu 15 Oct, 18:02 UTC
  2. T− 14d 13hThu 29 Oct, 18:02 UTC
  3. T− 21d 14hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 13hThu 12 Nov, 18:02 UTC
  5. T− 42d 13hThu 26 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 43, 28 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW13d ago 43 – running 2
Thu 17 Sep, 17:58 UTC27d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is showing 8 players on 100 slots right now. Its seven-day average is 10 players, with a peak of 28. At 00:00 UTC it was busiest in the last 48 hours, averaging 15 players.

What is the ranking of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

In North America, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #178 on seven-day player hours, with #1,101 overall and a top 5% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

These Top Rust Servers lists include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Published by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts6 (Group limit): The team limit is 6; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

A procedural map of size 4,500 with seed 2019678213, created by the game, is in use on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly use?

No gather rate is given in the name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Up to 6 players can be in a group. pve is the game mode, fighting between players is off. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

Server info

What Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Over the last two days, it ran at an average of 74 server fps, minimum 23. At its peak, it held 216,159 entities: everything from buildings to deployables and more. Its memory use reached 6,127 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.136.6:60405.

How reliable is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The server [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is currently online. Going by its reported uptime, it restarted about 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Across recent wipes, the busiest times averaged 40 players. 28 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 11.

How often does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

The recorded wipes for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Thursday 15 October at 18:02 UTC. The world it is running now dates from 13 days 10 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

What are the steps to join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To connect, start Rust, hit F1, and enter client.connect 135.148.136.6:60405. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://www.goldenhourrust.com/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts6
Group limit The team limit is 6.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.