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Live Servers11,457 Players36,308 Populated2,939 Fresh wipes · 3h86 Scanevery 5 min

RS-15912Modded server

ThievingRaccoonTest

Online NA 135.148.137.170:60400 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,912
top 72% · #1542 in NA
Last wipe
3d ago
monthly schedule
Next wipe
T− 21d 15h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 21d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:50 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on ThievingRaccoonTest?

On 100 slots, ThievingRaccoonTest has 0 players at this moment. Over the past seven days, the average player count was 0.

How is ThievingRaccoonTest ranked?

In North America, ThievingRaccoonTest is #1,542 on seven-day player hours, with #15,912 overall and a top 72% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry ThievingRaccoonTest?

These Top Rust Servers lists count ThievingRaccoonTest among their servers: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on ThievingRaccoonTest?

Published by ThievingRaccoonTest for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on ThievingRaccoonTest?

The map on ThievingRaccoonTest is procedural, size 3,800, seed 1, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What does ThievingRaccoonTest run for rules and settings?

No gather rate is given in the name ThievingRaccoonTest. The group limit is the game's default of 8 players. It runs pve, fighting between players is off. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is ThievingRaccoonTest on?

On Linux, ThievingRaccoonTest operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

How well does ThievingRaccoonTest perform?

Over the last two days, it ran at an average of 232 server fps, minimum 205. Its entity count reached 54,020, including buildings, deployables and all other objects. At its highest, it consumed 4,359 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of ThievingRaccoonTest?

With its NA tag, ThievingRaccoonTest lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.137.170:60400.

How reliable is ThievingRaccoonTest?

The server ThievingRaccoonTest is currently online. The uptime it gives suggests a restart around 3 days 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on ThievingRaccoonTest?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does ThievingRaccoonTest wipe?

A single monthly wipe, the force wipe, is all ThievingRaccoonTest does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 3 days 15 hours ago. Its tags indicate wipes happen each month.

Joining the server

How can I connect to ThievingRaccoonTest?

Use the console: open Rust, press F1, and type client.connect 135.148.137.170:60400. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.