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Live Servers11,460 Players35,626 Populated3,022 Fresh wipes · 3h99 Scanevery 5 min

RS-14094Modded server

1000x | Cross Rust | Weekly

Offline 135.148.15.102:23565 checked 1d ago

1000x moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,094
top 64%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123408:0011:0015:0018:0022:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040008:0011:0015:0018:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:38 UTC8d ago 1 – running 0
Mon 5 Oct, 22:46 UTC9d ago 1 – 1 days 0
Mon 28 Sep, 01:10 UTC17d ago 2 halved by day 3 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on 1000x | Cross Rust | Weekly?

1000x | Cross Rust | Weekly is offline at this moment; the last signal was 30 hours ago. Its seven-day average is 0 players, with a peak of 1.

Where does 1000x | Cross Rust | Weekly sit in the rankings?

The last seven days of player hours place 1000x | Cross Rust | Weekly at #14,094, in the top 64% of ranked servers.

Server tags and lists

Where does 1000x | Cross Rust | Weekly show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find 1000x | Cross Rust | Weekly: Top 10x+ Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How should you read the tags on 1000x | Cross Rust | Weekly?

The game's server browser reads the tags that 1000x | Cross Rust | Weekly publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on 1000x | Cross Rust | Weekly?

1000x | Cross Rust | Weekly runs a procedural map of size 3,000 with seed 1218474365, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does 1000x | Cross Rust | Weekly run for rules and settings?

Gather rates on 1000x | Cross Rust | Weekly are 1000x, according to its own title. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.

About the server

What Rust version is 1000x | Cross Rust | Weekly on?

Rust network protocol 2634 and build 166652 is what 1000x | Cross Rust | Weekly runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on 1000x | Cross Rust | Weekly?

The last 48 hours saw it average 207 server fps, never going under 149. At its peak, it held 46,712 entities: everything from buildings to deployables and more. At its highest, it consumed 4,411 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can 1000x | Cross Rust | Weekly be found?

There is no region published by 1000x | Cross Rust | Weekly. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 135.148.15.102:23565.

How reliable is 1000x | Cross Rust | Weekly?

Currently offline is 1000x | Cross Rust | Weekly, last seen 30 hours ago. Going by its reported uptime, it restarted about 7 days 3 hours ago. Across the last 7 full days, it was online for 146 of 168 hours, or 87%. Its first appearance in Top Rust Servers was on 28 September 2026.

Wipe details

What happens on wipe day on 1000x | Cross Rust | Weekly?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

When does 1000x | Cross Rust | Weekly wipe?

There is no way to predict the next wipe on 1000x | Cross Rust | Weekly, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 9 hours ago.

Joining the server

What is the process to join 1000x | Cross Rust | Weekly?

Use the console: open Rust, press F1, and type client.connect 135.148.15.102:23565. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players There are 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.