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Live Servers11,538 Players48,747 Populated3,349 Fresh wipes · 3h141 Scanevery 5 min

RS-6376Modded server

A Shockbyte Rust Server

Offline 135.148.15.184:20799 checked 1d ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#6,376
top 29%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:06 UTC12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 46 hours ago. A seven-day average of 0 players was reached, peaking at 3.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours across seven days, A Shockbyte Rust Server is #6,376, inside the top 29% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 744831120, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 166586 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does A Shockbyte Rust Server perform?

Over the last two days, it ran at an average of 232 server fps, minimum 231. Its entity count reached 27,648, including buildings, deployables and all other objects. Memory usage peaked at 3,362 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 135.148.15.184:20799.

How reliable is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 46 hours ago. The uptime it gives suggests a restart around 10 days 15 hours ago. It spent 133 of the last 168 hours online across 7 days, giving 79% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 4 players at their busiest. The peak of the latest wipe came 0 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 16 hours ago.

Connection

What are the steps to join A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 135.148.15.184:20799. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.