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Live Servers11,478 Players42,151 Populated3,125 Fresh wipes · 3h90 Scanevery 5 min

RS-5134Modded server

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 9m ago

moddedoxide
Connect
Players now
0/ 75
0% full
7-day average
1
peak 2
Rank
#5,134
top 23%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:31 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [US] Viking Solo PvE?

[US] Viking Solo PvE is showing 0 players on 75 slots right now. Over seven days it averaged 1, and the highest point was 2. The busiest point in the last 48 hours was 02:00 UTC, when it averaged 2 players.

How is [US] Viking Solo PvE ranked?

The last seven days of player hours place [US] Viking Solo PvE at #5,134, in the top 23% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [US] Viking Solo PvE?

These Top Rust Servers lists count [US] Viking Solo PvE among their servers: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on [US] Viking Solo PvE?

Published by [US] Viking Solo PvE for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): Player slots: 75; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on [US] Viking Solo PvE?

A procedural map of size 3,000 with seed 50000, created by the game, is in use on [US] Viking Solo PvE. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does [US] Viking Solo PvE use?

You will not find a gather rate in the name [US] Viking Solo PvE. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What version is [US] Viking Solo PvE running?

[US] Viking Solo PvE uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [US] Viking Solo PvE perform?

Over the last two days, it ran at an average of 222 server fps, minimum 160. At its peak, it held 49,324 entities: everything from buildings to deployables and more. Its memory use reached 3,380 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [US] Viking Solo PvE?

Its name points to North America, but [US] Viking Solo PvE publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 135.148.15.213:23975.

What is the uptime of [US] Viking Solo PvE?

The server [US] Viking Solo PvE is currently online. Based on the uptime it reports, the last restart was roughly 28 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. It was first observed by Top Rust Servers on 11 October 2026.

Wipe details

What can you expect on wipe day on [US] Viking Solo PvE?

The average busiest count over recent wipes is 2 players. 3 hours after the latest wipe, the crowd hit its peak.

How often does [US] Viking Solo PvE wipe?

Not enough wipe data exists yet to identify the rhythm of [US] Viking Solo PvE. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 5 hours ago.

Connection

What is the process to join [US] Viking Solo PvE?

Use the console: open Rust, press F1, and type client.connect 135.148.15.213:23975. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp75
Max players Player slots: 75.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.