RS-16960Community server
ServerName
Offline 136.169.236.218:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 15 days 13 hours ago.
Where does ServerName sit in the rankings?
Ranked #16,960 on seven-day player hours, ServerName is in the top 71% of all ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
The name ServerName does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What Rust version is ServerName on?
ServerName uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 136.169.236.218:28015 is its address.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 15 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe details
On what schedule does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 15 hours ago.
Connection
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 136.169.236.218:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.