RS-8619Modded server
rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is rustHaltAus [whitelist]?
rustHaltAus [whitelist] is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does rustHaltAus [whitelist] sit in the rankings?
On player hours across seven days, rustHaltAus [whitelist] is #8,619, inside the top 39% of all ranked servers.
Tags and filters
Where does rustHaltAus [whitelist] appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count rustHaltAus [whitelist] among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on rustHaltAus [whitelist]?
The game's server browser reads the tags that rustHaltAus [whitelist] publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on rustHaltAus [whitelist]?
rustHaltAus [whitelist] runs a procedural map of size 4,500 with seed 367833367, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does rustHaltAus [whitelist] run for rules and settings?
No gather rate is given in the name rustHaltAus [whitelist]. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is rustHaltAus [whitelist] running?
rustHaltAus [whitelist] uses Rust network protocol 2634 and build 166586 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is rustHaltAus [whitelist] lag-free?
Over the last two days, it ran at an average of 104 server fps, minimum 60. At its peak, it held 119,655 entities: everything from buildings to deployables and more. At its highest, it consumed 3,393 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of rustHaltAus [whitelist]?
There is no region published by rustHaltAus [whitelist]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 136.243.60.212:28080.
What is the uptime of rustHaltAus [whitelist]?
Right now, rustHaltAus [whitelist] is up and running. Going by its reported uptime, it restarted about 7 minutes ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on rustHaltAus [whitelist]?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak.
When does rustHaltAus [whitelist] wipe?
The record holds too few wipes to determine rustHaltAus [whitelist]'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 8 hours ago.
Joining the server
What are the steps to join rustHaltAus [whitelist]?
To connect manually, open the console with F1 and type client.connect 136.243.60.212:28080. Or click Launch Rust on this page to open Rust through Steam and connect directly.
