Top Rust ServersObservatory · live
Live Servers11,646 Players54,828 Populated3,517 Fresh wipes · 3h130 Scanevery 5 min

RS-15802Modded server

CPVA´s Test Server

Online 136.243.60.215:28080 checked 11m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,802
top 71%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW12d ago 0 – running 0
Tue 29 Sep, 21:35 UTC14d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC24d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is CPVA´s Test Server?

CPVA´s Test Server is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 22:00 UTC, with an average of 0 players.

What is the ranking of CPVA´s Test Server?

The last seven days of player hours place CPVA´s Test Server at #15,802, in the top 71% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry CPVA´s Test Server?

These Top Rust Servers lists include CPVA´s Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on CPVA´s Test Server?

Published by CPVA´s Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on CPVA´s Test Server?

CPVA´s Test Server runs a procedural map of size 5,000 with seed 1234567, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What does CPVA´s Test Server run for rules and settings?

You will not find a gather rate in the name CPVA´s Test Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on CPVA´s Test Server?

CPVA´s Test Server uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on CPVA´s Test Server?

Over the last two days, it ran at an average of 80 server fps, minimum 64. The maximum entities it carried was 117,402, covering buildings, deployables and the rest. At its highest, it consumed 5,729 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can CPVA´s Test Server be found?

No region is published by CPVA´s Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 136.243.60.215:28080.

Is CPVA´s Test Server currently online?

CPVA´s Test Server is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on CPVA´s Test Server?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does CPVA´s Test Server wipe?

No next wipe can be predicted for CPVA´s Test Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 4 hours ago.

Connection

How can I connect to CPVA´s Test Server?

To connect manually, open the console with F1 and type client.connect 136.243.60.215:28080. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.