RS-9071Modded server
ZUFLUCHT TEST
Offline 136.243.93.125:28065 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:57 UTC3d ago | 1 | – | running | 0 |
| Sun 4 Oct, 18:35 UTC9d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC12d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC15d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC21d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ZUFLUCHT TEST?
ZUFLUCHT TEST is offline at this moment; the last signal was 18 hours ago. A seven-day average of 0 players was reached, peaking at 1. At 06:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does ZUFLUCHT TEST sit in the rankings?
Ranked #9,071 on seven-day player hours, ZUFLUCHT TEST is in the top 41% of all ranked servers.
Tags, lists, and filters
Where does ZUFLUCHT TEST show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ZUFLUCHT TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ZUFLUCHT TEST?
The game's server browser reads the tags that ZUFLUCHT TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on ZUFLUCHT TEST?
A procedural map of size 5,000 with seed 1337, created by the game, is in use on ZUFLUCHT TEST. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Skull-Factory.
Which settings and rules apply on ZUFLUCHT TEST?
The name ZUFLUCHT TEST does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on ZUFLUCHT TEST?
On Windows, ZUFLUCHT TEST operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does ZUFLUCHT TEST perform?
The last 48 hours saw it average 101 server fps, never going under 43. The maximum entities it carried was 73,678, covering buildings, deployables and the rest. Its memory use reached 3,855 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can ZUFLUCHT TEST be found?
No region is published by ZUFLUCHT TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 136.243.93.125:28065.
How reliable is ZUFLUCHT TEST?
The server ZUFLUCHT TEST is down at the moment, with its last appearance 18 hours ago. Going by its reported uptime, it restarted about 5 hours ago. Across the last 7 full days, it was online for 138 of 168 hours, or 82%. It was first observed by Top Rust Servers on 14 September 2026.
Wipe details
What can you expect on wipe day on ZUFLUCHT TEST?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 1 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.
On what schedule does ZUFLUCHT TEST wipe?
No next wipe can be predicted for ZUFLUCHT TEST, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 11 hours ago.
Joining the server
What are the steps to join ZUFLUCHT TEST?
To connect manually, open the console with F1 and type client.connect 136.243.93.125:28065. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://zuflucht-rust.de/.