RS-14668Modded server
MAP
Online 136.243.93.125:28075 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:04 UTC12h ago | – | – | running | 0 |
| Sat 10 Oct, 12:08 UTC3d ago | 1 | – | – | 0 |
| Tue 6 Oct, 07:03 UTC7d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC9d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC12d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC13d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC14d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC15d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC17d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC17d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC20d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC23d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC24d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC24d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC25d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on MAP?
MAP is showing 0 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 0 players.
What is the ranking of MAP?
On player hours across seven days, MAP is #14,668, inside the top 66% of all ranked servers.
Tags and filters
Where does MAP appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include MAP: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on MAP?
The game's server browser reads the tags that MAP publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on MAP?
The map on MAP is procedural, size 4,500, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as MAP.
Which settings and rules apply on MAP?
You will not find a gather rate in the name MAP. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is MAP running?
On Windows, MAP operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
How well does MAP perform?
Over the last two days, it ran at an average of 95 server fps, minimum 73. Its entity count reached 90,916, including buildings, deployables and all other objects. Its memory use reached 4,365 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for MAP?
A region is not published by MAP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 136.243.93.125:28075.
Is MAP currently online?
MAP is online at the moment. Based on the uptime it reports, the last restart was roughly 11 hours ago. Across the last 7 full days, it was online for 46 of 168 hours, or 27%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on MAP?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.
How often does MAP wipe?
There is no way to predict the next wipe on MAP, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 hours ago.
Joining the server
What is the process to join MAP?
To connect, start Rust, hit F1, and enter client.connect 136.243.93.125:28075. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.