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Live Servers11,676 Players97,006 Populated4,078 Fresh wipes · 3h384 Scanevery 5 min

RS-14985Modded server

Golden Ratio - Local Test

Offline 136.46.132.81:28015 checked 13d ago

moddedcarbon
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,985
top 65%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:08 UTC13d ago 1 – running 1
Thu 1 Oct, 18:04 UTC FW13d ago 1 – 0.3 days 1
Mon 28 Sep, 20:43 UTC16d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Golden Ratio - Local Test?

Golden Ratio - Local Test is offline at this moment; the last signal was 13 days 15 hours ago.

Where does Golden Ratio - Local Test sit in the rankings?

On player hours across seven days, Golden Ratio - Local Test is #14,985, inside the top 65% of all ranked servers.

Tags and filters

Where does Golden Ratio - Local Test appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Golden Ratio - Local Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Golden Ratio - Local Test?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Golden Ratio - Local Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What does Golden Ratio - Local Test run for rules and settings?

The name Golden Ratio - Local Test does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. The server runs with VAC on.

Server info

What Rust version is Golden Ratio - Local Test on?

Golden Ratio - Local Test uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Where can Golden Ratio - Local Test be found?

A region is not published by Golden Ratio - Local Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 136.46.132.81:28015.

What is the uptime of Golden Ratio - Local Test?

Currently offline is Golden Ratio - Local Test, last seen 13 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 28 September 2026.

Wipe details

What happens on wipe day on Golden Ratio - Local Test?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does Golden Ratio - Local Test wipe?

No next wipe can be predicted for Golden Ratio - Local Test, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 15 hours ago.

Connection

What are the steps to join Golden Ratio - Local Test?

Use the console: open Rust, press F1, and type client.connect 136.46.132.81:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players There are 2 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build The game build is 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.