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Live Servers11,718 Players78,183 Populated4,059 Fresh wipes · 3h198 Scanevery 5 min

RS-14170Modded server

Rust & Roots private test

Offline 136.52.238.159:28115 checked 4d ago

moddedoxide
Connect
Players now
1/ 4
25% full
7-day average
0
peak 1
Rank
#14,170
top 64%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:02 UTC4d ago 1 – running 0
Fri 9 Oct, 08:31 UTC5d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rust & Roots private test?

Currently, Rust & Roots private test is offline; the last sighting was 4 days 13 hours ago. Over seven days it averaged 0, and the highest point was 1.

What is the ranking of Rust & Roots private test?

Ranked #14,170 on seven-day player hours, Rust & Roots private test is in the top 64% of all ranked servers.

Tags, lists, and filters

Where does Rust & Roots private test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust & Roots private test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust & Roots private test?

gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust & Roots private test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Rust & Roots private test?

A procedural map, created by the game, is in use on Rust & Roots private test.

What settings and rules does Rust & Roots private test use?

The name Rust & Roots private test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What Rust version is Rust & Roots private test on?

Rust network protocol 2634 and build 167398 is what Rust & Roots private test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Rust & Roots private test?

No region is published by Rust & Roots private test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 136.52.238.159:28115.

How reliable is Rust & Roots private test?

Currently offline is Rust & Roots private test, last seen 4 days 13 hours ago. It spent 1 of the last 96 hours online across 4 days, giving 1% uptime. It was first observed by Top Rust Servers on 9 October 2026.

Wipe cycle

What happens on wipe day on Rust & Roots private test?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.

How often does Rust & Roots private test wipe?

Not enough wipe data exists yet to identify the rhythm of Rust & Roots private test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 13 hours ago.

Joining the server

How can I connect to Rust & Roots private test?

To connect, start Rust, hit F1, and enter client.connect 136.52.238.159:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players It has 4 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.