RS-14170Modded server
Rust & Roots private test
Offline 136.52.238.159:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC5d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rust & Roots private test?
Currently, Rust & Roots private test is offline; the last sighting was 4 days 13 hours ago. Over seven days it averaged 0, and the highest point was 1.
What is the ranking of Rust & Roots private test?
Ranked #14,170 on seven-day player hours, Rust & Roots private test is in the top 64% of all ranked servers.
Tags, lists, and filters
Where does Rust & Roots private test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust & Roots private test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust & Roots private test?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust & Roots private test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Rust & Roots private test?
A procedural map, created by the game, is in use on Rust & Roots private test.
What settings and rules does Rust & Roots private test use?
The name Rust & Roots private test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is Rust & Roots private test on?
Rust network protocol 2634 and build 167398 is what Rust & Roots private test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Rust & Roots private test?
No region is published by Rust & Roots private test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 136.52.238.159:28115.
How reliable is Rust & Roots private test?
Currently offline is Rust & Roots private test, last seen 4 days 13 hours ago. It spent 1 of the last 96 hours online across 4 days, giving 1% uptime. It was first observed by Top Rust Servers on 9 October 2026.
Wipe cycle
What happens on wipe day on Rust & Roots private test?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.
How often does Rust & Roots private test wipe?
Not enough wipe data exists yet to identify the rhythm of Rust & Roots private test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 13 hours ago.
Joining the server
How can I connect to Rust & Roots private test?
To connect, start Rust, hit F1, and enter client.connect 136.52.238.159:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.