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Live Servers11,707 Players83,040 Populated4,109 Fresh wipes · 3h164 Scanevery 5 min

RS-9733Modded server

Mike's Test Map

Offline 137.186.44.105:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#9,733
top 44%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75123:0000:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:05 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Mike's Test Map?

Currently, Mike's Test Map is offline; the last sighting was 35 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 02:00 UTC, with an average of 0 players.

How is Mike's Test Map ranked?

The last seven days of player hours place Mike's Test Map at #9,733, in the top 44% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Mike's Test Map?

On these Top Rust Servers lists you will find Mike's Test Map: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Mike's Test Map?

The game's server browser reads the tags that Mike's Test Map publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Mike's Test Map?

Mike's Test Map uses a procedural map, which the game generates.

What does Mike's Test Map run for rules and settings?

The name Mike's Test Map does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on Mike's Test Map?

Rust network protocol 2634 and build 166652 is what Mike's Test Map runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of Mike's Test Map?

There is no region published by Mike's Test Map. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 137.186.44.105:28015.

How reliable is Mike's Test Map?

The server Mike's Test Map is down at the moment, with its last appearance 35 hours ago. Across the last 7 full days, it was online for 53 of 168 hours, or 32%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on Mike's Test Map?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.

When does Mike's Test Map wipe?

Too few wipes are recorded for Mike's Test Map to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 16 hours ago.

Connection

What is the process to join Mike's Test Map?

To connect manually, open the console with F1 and type client.connect 137.186.44.105:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.