Top Rust ServersObservatory · live
Live Servers11,488 Players35,515 Populated2,958 Fresh wipes · 3h90 Scanevery 5 min

RS-7306Modded server

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop

Online 138.201.250.71:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,306
top 33%
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 14h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. T− 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:26 UTC FW12d ago 3 – running 0
Mon 28 Sep, 13:57 UTC15d ago 1 held half 3.3 days 0
Sat 26 Sep, 22:33 UTC17d ago 1 – 1.6 days 0
Fri 18 Sep, 15:41 UTC25d ago 1 halved by day 2 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

On 100 slots, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 0 players.

What is the ranking of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

On player hours across seven days, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is #7,306, inside the top 33% of all ranked servers.

Server tags and lists

Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs a procedural map of size 5,000 with seed 496957, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop use?

No gather rate is given in the name [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Groups use the default maximum of 8 players. It runs pve, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What is the Rust version on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Rust network protocol 2634 and build 167398 is what [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Its average server fps over the last 48 hours was 73, with a low of 60. The maximum entities it carried was 158,963, covering buildings, deployables and the rest. Its memory use reached 7,320 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

A region is not published by [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 138.201.250.71:28015.

What is the uptime of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is online at the moment. The uptime it gives suggests a restart around 4 days 5 hours ago. It spent 148 of the last 168 hours online across 7 days, giving 88% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

Across recent wipes, the busiest times averaged 2 players. 46 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?

The only wipe [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 7 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What are the steps to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?

To connect manually, open the console with F1 and type client.connect 138.201.250.71:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.