Top Rust ServersObservatory · live
Live Servers11,650 Players64,863 Populated3,784 Fresh wipes · 3h158 Scanevery 5 min

RS-13495Modded server

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 1d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ ?
7-day average
0
peak 1
Rank
#13,495
top 61% · #2352 in EU
Last wipe
1d ago
biweekly schedule
Next wipe
T− 12d 17h
Tue 27 Oct, 15:07 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020015:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep10 Oct12 Oct14 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 15:07 UTC, in 12d 17h. Its biweekly schedule tag · low confidence

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. T− 12d 17hTue 27 Oct, 15:07 UTC
  2. T− 21d 21hThu 5 Nov, 19:00 UTCFW
  3. T− 26d 17hTue 10 Nov, 15:07 UTC
  4. T− 40d 17hTue 24 Nov, 15:07 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:07 UTC1d ago – – running 0
Sat 10 Oct, 07:36 UTC4d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW13d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on CobaltCove.io Testing Branch?

Currently, CobaltCove.io Testing Branch is offline; the last sighting was 27 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 0 players.

Where does CobaltCove.io Testing Branch sit in the rankings?

On seven-day player hours, CobaltCove.io Testing Branch ranks #13,495 overall, in the top 61% of ranked servers and #2,352 across Europe.

Server tags and lists

On Top Rust Servers, which lists and filters carry CobaltCove.io Testing Branch?

These Top Rust Servers lists include CobaltCove.io Testing Branch: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What is the meaning of the tags on CobaltCove.io Testing Branch?

gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): It has 0 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): The server browser puts it in Europe are the tags CobaltCove.io Testing Branch publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who operates CobaltCove.io Testing Branch?

A cobaltcove.io hostname is published by CobaltCove.io Testing Branch and by 2 other servers we track, so the same operator most likely runs them.

Map and rules

Which map is running on CobaltCove.io Testing Branch?

A procedural map of size 4,500 with seed 124032105, created by the game, is in use on CobaltCove.io Testing Branch. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does CobaltCove.io Testing Branch run for rules and settings?

You will not find a gather rate in the name CobaltCove.io Testing Branch. Up to 10 players can be in a group. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is CobaltCove.io Testing Branch on?

Rust network protocol 2634 and build 167781 is what CobaltCove.io Testing Branch runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is CobaltCove.io Testing Branch lag-free?

Over the last two days, it ran at an average of 140 server fps, minimum 119. The maximum entities it carried was 127,847, covering buildings, deployables and the rest. Memory usage peaked at 3,444 MB. Players feel lag when fps drops and entities increase.

Where can CobaltCove.io Testing Branch be found?

CobaltCove.io Testing Branch uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 138.201.33.101:38015.

Is CobaltCove.io Testing Branch currently online?

The server CobaltCove.io Testing Branch is down at the moment, with its last appearance 27 hours ago. Going by its reported uptime, it restarted about 2 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.

Wipe cycle

What happens on wipe day on CobaltCove.io Testing Branch?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does CobaltCove.io Testing Branch wipe?

Its tag guides the prediction because the record holds too few wipes to confirm CobaltCove.io Testing Branch's schedule. On Tuesday 27 October at 15:07 UTC, the next wipe is anticipated. Its world was last replaced 30 hours ago. The tags state that wipes take place every two weeks.

How to join

What is the process to join CobaltCove.io Testing Branch?

Use the console: open Rust, press F1, and type client.connect 138.201.33.101:38015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://cobaltcove.io.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players It has 0 slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.