RS-15977Modded server
Test server
Online 138.201.78.140:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test server?
Test server is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of Test server?
The last seven days of player hours place Test server at #15,977, in the top 71% of ranked servers.
Tags and filters
Where does Test server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test server?
The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Test server?
The map on Test server is procedural, size 6,000, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Test server?
The name Test server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Test server?
Rust network protocol 2634 and build 166652 is what Test server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on Test server?
Over the last two days, it ran at an average of 50 server fps, minimum 32. Its entity count reached 201,828, including buildings, deployables and all other objects. Its memory use reached 5,820 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can Test server be found?
There is no region published by Test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 138.201.78.140:28080 is its address.
How reliable is Test server?
Right now, Test server is up and running. The uptime it gives suggests a restart around 7 days 15 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Test server?
Recent wipes saw an average peak of 1 players at their busiest. 9 hours after the latest wipe, the crowd hit its peak.
When does Test server wipe?
Too few wipes are recorded for Test server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 1 hours ago.
Connection
How can I connect to Test server?
To connect, start Rust, hit F1, and enter client.connect 138.201.78.140:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.