RS-14372Modded server
test 2
Offline 138.204.26.142:28016 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on test 2?
Currently, test 2 is offline; the last sighting was 22 days 23 hours ago.
Where does test 2 sit in the rankings?
The last seven days of player hours place test 2 at #14,372, in the top 63% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry test 2?
These Top Rust Servers lists include test 2: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test 2?
Published by test 2 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does test 2 use?
No gather rate is given in the name test 2. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is test 2 on?
On Windows, test 2 operates Rust network protocol 2633 and build 163207. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test 2?
There is no region published by test 2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 138.204.26.142:28016 is its address.
How reliable is test 2?
test 2 is offline now; the last time it was seen was 22 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 19 September 2026.
Wipe cycle
On what schedule does test 2 wipe?
Not enough wipe data exists yet to identify the rhythm of test 2. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 23 hours ago.
Joining the server
What is the process to join test 2?
To connect manually, open the console with F1 and type client.connect 138.204.26.142:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.