RS-7010Modded server
test 2
Online 138.36.34.40:28016 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is test 2?
On 50 slots, test 2 has 1 players at this moment. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.
Where does test 2 sit in the rankings?
The last seven days of player hours place test 2 at #7,010, in the top 32% of ranked servers.
Tags and filters
Where does test 2 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count test 2 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on test 2?
The game's server browser reads the tags that test 2 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What does test 2 run for rules and settings?
No gather rate is given in the name test 2. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on test 2?
On Windows, test 2 operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can test 2 be found?
No region is published by test 2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 138.36.34.40:28016 is its address.
What is the uptime of test 2?
The server test 2 is currently online. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe schedule
When does test 2 wipe?
Too few wipes are recorded for test 2 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days ago.
How to join
What are the steps to join test 2?
To connect manually, open the console with F1 and type client.connect 138.36.34.40:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.