RS-14632Modded server
test 2
Offline 138.36.35.167:28016 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is test 2?
test 2 is offline at this moment; the last signal was 8 days 12 hours ago.
How is test 2 ranked?
The last seven days of player hours place test 2 at #14,632, in the top 65% of ranked servers.
Tags and filters
Where does test 2 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include test 2: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on test 2?
The game's server browser reads the tags that test 2 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which settings and rules apply on test 2?
You will not find a gather rate in the name test 2. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is test 2 running?
test 2 uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can test 2 be found?
No region is published by test 2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 138.36.35.167:28016 is its address.
What is the uptime of test 2?
The server test 2 is down at the moment, with its last appearance 8 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
On what schedule does test 2 wipe?
Not enough wipe data exists yet to identify the rhythm of test 2. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 15 hours ago.
Connection
What is the process to join test 2?
To connect manually, open the console with F1 and type client.connect 138.36.35.167:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.