RS-15960Modded server
Oxide Plugin Development
Offline 138.84.34.198:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Oxide Plugin Development?
Currently, Oxide Plugin Development is offline; the last sighting was 15 hours ago. Over the past seven days, the average player count was 0.
Where does Oxide Plugin Development sit in the rankings?
The last seven days of player hours place Oxide Plugin Development at #15,960, in the top 71% of ranked servers.
Tags and filters
Where does Oxide Plugin Development show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Oxide Plugin Development among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Oxide Plugin Development?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; rustmaps (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags Oxide Plugin Development publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Oxide Plugin Development?
You will not find a gather rate in the name Oxide Plugin Development. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on Oxide Plugin Development?
On Linux, Oxide Plugin Development operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the location of Oxide Plugin Development?
A region is not published by Oxide Plugin Development. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 138.84.34.198:28015.
What is the uptime of Oxide Plugin Development?
The server Oxide Plugin Development is down at the moment, with its last appearance 15 hours ago. The last 1 full day saw it up for 2 of 24 hours, or 8% of the time. It was first observed by Top Rust Servers on 12 October 2026.
Wipe cycle
How often does Oxide Plugin Development wipe?
The record holds too few wipes to determine Oxide Plugin Development's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 15 hours ago.
How to join
What are the steps to join Oxide Plugin Development?
To connect, start Rust, hit F1, and enter client.connect 138.84.34.198:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.