RS-16590Modded server
Rust Devblog Server
Offline 139.100.245.66:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust Devblog Server?
Rust Devblog Server is offline at this moment; the last signal was 19 days ago.
How is Rust Devblog Server ranked?
The last seven days of player hours place Rust Devblog Server at #16,590, in the top 71% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rust Devblog Server?
These Top Rust Servers lists count Rust Devblog Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What is the meaning of the tags on Rust Devblog Server?
Published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): This uses RakNet, Rust's default network layer; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Rust Devblog Server?
A procedural map, created by the game, is in use on Rust Devblog Server.
What settings and rules does Rust Devblog Server use?
You will not find a gather rate in the name Rust Devblog Server. No group limit is published. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is inactive.
Server info
What version is Rust Devblog Server running?
Rust network protocol 2362 is what Rust Devblog Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Rust Devblog Server?
There is no region published by Rust Devblog Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 139.100.245.66:28015 is its address.
What is the uptime of Rust Devblog Server?
Rust Devblog Server is offline now; the last time it was seen was 19 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe cycle
When does Rust Devblog Server wipe?
The record holds too few wipes to determine Rust Devblog Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 10 hours ago.
How to join
What is the process to join Rust Devblog Server?
To connect manually, open the console with F1 and type client.connect 139.100.245.66:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.