Top Rust ServersObservatory · live
Live Servers11,445 Players32,363 Populated2,934 Fresh wipes · 3h89 Scanevery 5 min

RS-16590Modded server

Rust Devblog Server

Offline 139.100.245.66:28015 checked 19d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,590
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rust Devblog Server?

Rust Devblog Server is offline at this moment; the last signal was 19 days ago.

How is Rust Devblog Server ranked?

The last seven days of player hours place Rust Devblog Server at #16,590, in the top 71% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Rust Devblog Server?

These Top Rust Servers lists count Rust Devblog Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is the meaning of the tags on Rust Devblog Server?

Published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; v2362 (Protocol): To join, your game must be on protocol 2362; ptrak (Networking): This uses RakNet, Rust's default network layer; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Rust Devblog Server?

A procedural map, created by the game, is in use on Rust Devblog Server.

What settings and rules does Rust Devblog Server use?

You will not find a gather rate in the name Rust Devblog Server. No group limit is published. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is inactive.

Server info

What version is Rust Devblog Server running?

Rust network protocol 2362 is what Rust Devblog Server runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the server location for Rust Devblog Server?

There is no region published by Rust Devblog Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 139.100.245.66:28015 is its address.

What is the uptime of Rust Devblog Server?

Rust Devblog Server is offline now; the last time it was seen was 19 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.

Wipe cycle

When does Rust Devblog Server wipe?

The record holds too few wipes to determine Rust Devblog Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 10 hours ago.

How to join

What is the process to join Rust Devblog Server?

To connect manually, open the console with F1 and type client.connect 139.100.245.66:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
v2362
Protocol To join, your game must be on protocol 2362.
ptrak
Networking This uses RakNet, Rust's default network layer.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.