RS-15829Modded server
Rust Devblog Server
Offline 139.100.246.92:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Rust Devblog Server?
Rust Devblog Server is offline at this moment; the last signal was 19 hours ago. The average over the last seven days comes to 0 players.
Where does Rust Devblog Server sit in the rankings?
Ranked #15,829 on seven-day player hours, Rust Devblog Server is in the top 72% of all ranked servers.
Server tags and lists
Where does Rust Devblog Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust Devblog Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
Published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; v2362 (Protocol): Protocol 2362 is required to join; your game must be on the same version; ptrak (Networking): The network layer is RakNet, which is standard for Rust; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rust Devblog Server?
Rust Devblog Server uses a procedural map, which the game generates.
What does Rust Devblog Server run for rules and settings?
No gather rate is given in the name Rust Devblog Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.
About the server
What version is Rust Devblog Server running?
Rust Devblog Server uses Rust network protocol 2362 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rust Devblog Server?
No region is published by Rust Devblog Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 139.100.246.92:28015.
Is Rust Devblog Server currently online?
The server Rust Devblog Server is down at the moment, with its last appearance 19 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe schedule
On what schedule does Rust Devblog Server wipe?
The record holds too few wipes to determine Rust Devblog Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 17 days 17 hours ago.
Connection
What are the steps to join Rust Devblog Server?
Use the console: open Rust, press F1, and type client.connect 139.100.246.92:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.