RS-14746Modded server
TEST
Offline 139.100.251.118:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:20 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST?
Currently, TEST is offline; the last sighting was 37 hours ago. A seven-day average of 1 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.
How is TEST ranked?
Ranked #14,746 on seven-day player hours, TEST is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Server details
What is the Rust version on TEST?
On Windows, TEST operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST be found?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 139.100.251.118:28015 is its address.
What is the uptime of TEST?
Currently offline is TEST, last seen 37 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe schedule
When does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 hours ago.
Connection
How can I connect to TEST?
To connect, start Rust, hit F1, and enter client.connect 139.100.251.118:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.