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Live Servers11,700 Players72,624 Populated3,934 Fresh wipes · 3h175 Scanevery 5 min

RS-12057Modded server

Aussie Outback Ops

Online 139.99.142.182:22174 checked 9m ago

moddedoxide
Connect
Players now
0/ 125
0% full
7-day average
0
peak 1
Rank
#12,057
top 54%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:51 UTC7d ago 1 – running 0
Sun 27 Sep, 02:36 UTC17d ago 1 halved by day 1 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Aussie Outback Ops?

On 125 slots, Aussie Outback Ops has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1.

How is Aussie Outback Ops ranked?

Ranked #12,057 on seven-day player hours, Aussie Outback Ops is in the top 54% of all ranked servers.

Tags, lists, and filters

Where does Aussie Outback Ops appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Aussie Outback Ops: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Aussie Outback Ops?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp125 (Max players): There are 125 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Aussie Outback Ops publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Aussie Outback Ops?

The map on Aussie Outback Ops is procedural, size 4,500, seed 50000, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

What settings and rules does Aussie Outback Ops use?

No gather rate is given in the name Aussie Outback Ops. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What version is Aussie Outback Ops running?

Aussie Outback Ops uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does Aussie Outback Ops perform?

Over the last two days, it ran at an average of 228 server fps, minimum 196. At its peak, it held 42,099 entities: everything from buildings to deployables and more. Memory usage peaked at 5,491 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Aussie Outback Ops?

There is no region published by Aussie Outback Ops. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 139.99.142.182:22174.

What is the uptime of Aussie Outback Ops?

Aussie Outback Ops is online at the moment. Based on the uptime it reports, the last restart was roughly 3 minutes ago. Across the last 7 full days, it was online for 149 of 168 hours, or 89%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on Aussie Outback Ops?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

When does Aussie Outback Ops wipe?

Not enough wipe data exists yet to identify the rhythm of Aussie Outback Ops. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 12 hours ago.

Connection

How can I connect to Aussie Outback Ops?

To connect, start Rust, hit F1, and enter client.connect 139.99.142.182:22174. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://jayco-rust-custom.replit.app/vip-shop/server.

Spectrum

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp125
Max players There are 125 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.