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Live Servers11,462 Players38,931 Populated3,043 Fresh wipes · 3h94 Scanevery 5 min

RS-1352Modded server

UKN.GG - AU Training Grounds - Main

Online 139.99.144.117:28014 checked 11m ago

moddedcarbon
Connect
Players now
6/ 200
3% full
7-day average
6
peak 48
Rank
#1,352
top 6%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0510152003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak39players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:09 UTC25d ago 39 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on UKN.GG - AU Training Grounds - Main?

UKN.GG - AU Training Grounds - Main is showing 6 players on 200 slots right now. Over seven days it averaged 6, and the highest point was 48. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 14 players.

Where does UKN.GG - AU Training Grounds - Main sit in the rankings?

Ranked #1,352 on seven-day player hours, UKN.GG - AU Training Grounds - Main is in the top 6% of all ranked servers.

Tags and filters

Where does UKN.GG - AU Training Grounds - Main show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include UKN.GG - AU Training Grounds - Main: Rust servers in Oceania, Top modded Rust servers and Best Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on UKN.GG - AU Training Grounds - Main?

The game's server browser reads the tags that UKN.GG - AU Training Grounds - Main publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): It has 200 slots; ts500 (Group limit): Team size is capped at 500; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who operates UKN.GG - AU Training Grounds - Main?

A ukn.gg hostname is published by UKN.GG - AU Training Grounds - Main and by 14 other servers we track, so the same operator most likely runs them.

Map and rules

What map is used on UKN.GG - AU Training Grounds - Main?

The map on UKN.GG - AU Training Grounds - Main is procedural, size 6,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is UKN Map.

What settings and rules does UKN.GG - AU Training Grounds - Main use?

You will not find a gather rate in the name UKN.GG - AU Training Grounds - Main. Up to 500 players can be in a group. It runs minigames & battle royale, minigames including Bedwars, parkour, arenas and battle royale. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is UKN.GG - AU Training Grounds - Main running?

UKN.GG - AU Training Grounds - Main uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is UKN.GG - AU Training Grounds - Main lag-free?

Over the last two days, it ran at an average of 29 server fps, minimum 12. Its entity count reached 5,300, including buildings, deployables and all other objects. Memory usage peaked at 2,519 MB. What players experience as lag comes from low fps and a rising entity count.

Where can UKN.GG - AU Training Grounds - Main be found?

No region tag is published by UKN.GG - AU Training Grounds - Main, but its name points to Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 139.99.144.117:28014.

What is the uptime of UKN.GG - AU Training Grounds - Main?

Right now, UKN.GG - AU Training Grounds - Main is up and running. Going by its reported uptime, it restarted about 8 days 10 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on UKN.GG - AU Training Grounds - Main?

Recent wipes saw an average peak of 39 players at their busiest. The latest wipe saw its highest player count 30 hours in.

How often does UKN.GG - AU Training Grounds - Main wipe?

The record holds too few wipes to determine UKN.GG - AU Training Grounds - Main's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 4 hours ago.

Connection

What is the process to join UKN.GG - AU Training Grounds - Main?

To connect manually, open the console with F1 and type client.connect 139.99.144.117:28014. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://ukn.gg.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players It has 200 slots.
ts500
Group limit Team size is capped at 500.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.