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Live Servers11,667 Players90,455 Populated4,004 Fresh wipes · 3h417 Scanevery 5 min

RS-13206Modded server

Rust Local Practice v4

Offline 14.137.23.240:28015 checked 6d ago

moddedoxide
Connect
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#13,206
top 60%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:14 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rust Local Practice v4?

Currently, Rust Local Practice v4 is offline; the last sighting was 6 days 12 hours ago. Over seven days it averaged 1, and the highest point was 1.

What is the ranking of Rust Local Practice v4?

Ranked #13,206 on seven-day player hours, Rust Local Practice v4 is in the top 60% of all ranked servers.

Server tags and lists

Where does Rust Local Practice v4 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust Local Practice v4 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Local Practice v4?

The game's server browser reads the tags that Rust Local Practice v4 publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on Rust Local Practice v4?

Rust Local Practice v4 uses a procedural map, which the game generates.

What does Rust Local Practice v4 run for rules and settings?

You will not find a gather rate in the name Rust Local Practice v4. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Rust Local Practice v4 on?

On Windows, Rust Local Practice v4 operates Rust network protocol 2634 and build 167231. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Rust Local Practice v4?

No region is published by Rust Local Practice v4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 14.137.23.240:28015.

Is Rust Local Practice v4 currently online?

Currently offline is Rust Local Practice v4, last seen 6 days 12 hours ago. It spent 0 of the last 120 hours online across 5 days, giving 0% uptime. It was first observed by Top Rust Servers on 9 October 2026.

Wipe details

What happens on wipe day on Rust Local Practice v4?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

How often does Rust Local Practice v4 wipe?

Not enough wipe data exists yet to identify the rhythm of Rust Local Practice v4. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 13 hours ago.

Connection

What are the steps to join Rust Local Practice v4?

Use the console: open Rust, press F1, and type client.connect 14.137.23.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Running game build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.