RS-16822Modded server
hino_Rust_Server
Offline 14.8.115.32:28885 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on hino_Rust_Server?
Currently, hino_Rust_Server is offline; the last sighting was 14 days 2 hours ago.
Where does hino_Rust_Server sit in the rankings?
Ranked #16,822 on seven-day player hours, hino_Rust_Server is in the top 70% of all ranked servers.
Tags and filters
Where does hino_Rust_Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find hino_Rust_Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on hino_Rust_Server?
The game's server browser reads the tags that hino_Rust_Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Protocol 2631 is required to join; your game must be on the same version; cs158240 (Build): The game build is 158240; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on hino_Rust_Server?
The map on hino_Rust_Server is procedural, size 6,000, seed 971938822, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does hino_Rust_Server use?
You will not find a gather rate in the name hino_Rust_Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on hino_Rust_Server?
hino_Rust_Server uses Rust network protocol 2631 and build 158240 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can hino_Rust_Server be found?
A region is not published by hino_Rust_Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 14.8.115.32:28885.
Is hino_Rust_Server currently online?
The server hino_Rust_Server is down at the moment, with its last appearance 14 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does hino_Rust_Server wipe?
The record holds too few wipes to determine hino_Rust_Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 71 days 3 hours ago.
Connection
What are the steps to join hino_Rust_Server?
To connect manually, open the console with F1 and type client.connect 14.8.115.32:28885. Or click Launch Rust on this page to open Rust through Steam and connect directly.