RS-14176Modded server
Bulleted SDK - Local Aim Training
Offline 140.225.208.50:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Bulleted SDK - Local Aim Training?
Bulleted SDK - Local Aim Training is offline at this moment; the last signal was 13 days 20 hours ago.
What is the ranking of Bulleted SDK - Local Aim Training?
On player hours across seven days, Bulleted SDK - Local Aim Training is #14,176, inside the top 60% of all ranked servers.
Tags, lists, and filters
Where does Bulleted SDK - Local Aim Training appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Bulleted SDK - Local Aim Training among their servers: Top modded Rust servers and Best Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Bulleted SDK - Local Aim Training?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags Bulleted SDK - Local Aim Training publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Bulleted SDK - Local Aim Training?
A procedural map, created by the game, is in use on Bulleted SDK - Local Aim Training.
Which settings and rules apply on Bulleted SDK - Local Aim Training?
You will not find a gather rate in the name Bulleted SDK - Local Aim Training. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is Bulleted SDK - Local Aim Training on?
On Windows, Bulleted SDK - Local Aim Training operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Bulleted SDK - Local Aim Training?
A region is not published by Bulleted SDK - Local Aim Training. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 140.225.208.50:28015.
Is Bulleted SDK - Local Aim Training currently online?
The server Bulleted SDK - Local Aim Training is down at the moment, with its last appearance 13 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe details
How often does Bulleted SDK - Local Aim Training wipe?
Not enough wipe data exists yet to identify the rhythm of Bulleted SDK - Local Aim Training. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 1 hours ago.
Joining the server
What are the steps to join Bulleted SDK - Local Aim Training?
To connect manually, open the console with F1 and type client.connect 140.225.208.50:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.