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Live Servers11,698 Players71,785 Populated3,996 Fresh wipes · 3h166 Scanevery 5 min

RS-16832Modded server

A Dev Server

Offline 141.0.97.106:28015 checked 13d ago

moddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,832
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:26 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Dev Server?

Currently, A Dev Server is offline; the last sighting was 13 days 9 hours ago.

How is A Dev Server ranked?

The last seven days of player hours place A Dev Server at #16,832, in the top 70% of ranked servers.

Tags, lists, and filters

Where does A Dev Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Dev Server?

Published by A Dev Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on A Dev Server?

The map on A Dev Server is procedural, size 4,000, seed 12345, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on A Dev Server?

You will not find a gather rate in the name A Dev Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What version is A Dev Server running?

Rust network protocol 2633 and build 165217 is what A Dev Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the location of A Dev Server?

No region is published by A Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 141.0.97.106:28015.

Is A Dev Server currently online?

A Dev Server is offline now; the last time it was seen was 13 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on A Dev Server?

Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 7 hours after it began.

When does A Dev Server wipe?

The record holds too few wipes to determine A Dev Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 9 hours ago.

How to join

What is the process to join A Dev Server?

To connect manually, open the console with F1 and type client.connect 141.0.97.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp5
Max players There are 5 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.