RS-16832Modded server
A Dev Server
Offline 141.0.97.106:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:26 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on A Dev Server?
Currently, A Dev Server is offline; the last sighting was 13 days 9 hours ago.
How is A Dev Server ranked?
The last seven days of player hours place A Dev Server at #16,832, in the top 70% of ranked servers.
Tags, lists, and filters
Where does A Dev Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find A Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Dev Server?
Published by A Dev Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on A Dev Server?
The map on A Dev Server is procedural, size 4,000, seed 12345, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Dev Server?
You will not find a gather rate in the name A Dev Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is A Dev Server running?
Rust network protocol 2633 and build 165217 is what A Dev Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of A Dev Server?
No region is published by A Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 141.0.97.106:28015.
Is A Dev Server currently online?
A Dev Server is offline now; the last time it was seen was 13 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on A Dev Server?
Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 7 hours after it began.
When does A Dev Server wipe?
The record holds too few wipes to determine A Dev Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 9 hours ago.
How to join
What is the process to join A Dev Server?
To connect manually, open the console with F1 and type client.connect 141.0.97.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.