RS-15478Modded server
R.E.C Rivals
Offline 141.11.114.193:28019 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on R.E.C Rivals?
Currently, R.E.C Rivals is offline; the last sighting was 28 days 5 hours ago.
Where does R.E.C Rivals sit in the rankings?
On player hours across seven days, R.E.C Rivals is #15,478, inside the top 70% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry R.E.C Rivals?
These Top Rust Servers lists include R.E.C Rivals: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on R.E.C Rivals?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags R.E.C Rivals publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does R.E.C Rivals use?
You will not find a gather rate in the name R.E.C Rivals. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is R.E.C Rivals running?
R.E.C Rivals uses Rust network protocol 2633 and build 163207 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of R.E.C Rivals?
No region is published by R.E.C Rivals. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 141.11.114.193:28019 is its address.
How reliable is R.E.C Rivals?
The server R.E.C Rivals is down at the moment, with its last appearance 28 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does R.E.C Rivals wipe?
Too few wipes are recorded for R.E.C Rivals to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 12 hours ago.
Connection
How can I connect to R.E.C Rivals?
Use the console: open Rust, press F1, and type client.connect 141.11.114.193:28019. Or simply click Launch Rust here; it opens the game through Steam and connects you.