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Live Servers11,660 Players78,398 Populated4,026 Fresh wipes · 3h160 Scanevery 5 min

RS-3421Modded server

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 10m ago

moddedoxide
Connect
Players now
1/ 250
0% full
7-day average
1
peak 6
Rank
#3,421
top 15% · #10 in AF
Last wipe
18h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0246816:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040016:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:12 UTC18h ago – – running 1
Thu 1 Oct, 18:14 UTC FW12d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 11:00 UTC26d ago 4 held half 13.3 days 0
Thu 17 Sep, 18:02 UTC26d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is showing 1 players on 250 slots right now. A seven-day average of 1 players was reached, peaking at 6. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 4 players.

How is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames ranked?

On seven-day player hours, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames ranks #3,421 overall, in the top 15% of ranked servers and #10 across Africa.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

These Top Rust Servers lists count Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames among their servers: Top modded Rust servers and Best Rust aim training servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The game's server browser reads the tags that Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes: gmrust (Game mode): Standard survival, as in Rust; mp250 (Max players): There are 250 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; AF (Africa): In the server browser, this appears under Africa. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs a procedural map of size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Hyper Aimtrain.

What does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run for rules and settings?

The name Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames does not state a gather rate. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, minigames including Bedwars, parkour, arenas and battle royale. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames running?

Rust network protocol 2634 and build 167781 is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Over the last two days, it ran at an average of 237 server fps, minimum 121. The maximum entities it carried was 4,790, covering buildings, deployables and the rest. Memory usage peaked at 2,516 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames uses its AF tag to list itself in Africa. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 141.11.59.200:10009.

What is the uptime of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The server Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is currently online. Based on the uptime it reports, the last restart was roughly 10 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The average busiest count over recent wipes is 3 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

On what schedule does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe?

Wipes on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 18 hours ago.

How to join

How can I connect to Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

To connect manually, open the console with F1 and type client.connect 141.11.59.200:10009. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://hyperservers.lovable.app/.

Spectrum

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,^e,^d,AF,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp250
Max players There are 250 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

AF
Africa In the server browser, this appears under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.