RS-13544Modded server
PES
Offline 141.11.62.221:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on PES?
PES is offline at this moment; the last signal was 19 days 5 hours ago.
What is the ranking of PES?
The last seven days of player hours place PES at #13,544, in the top 60% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry PES?
These Top Rust Servers lists count PES among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PES?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags PES publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on PES?
A procedural map, created by the game, is in use on PES.
Which settings and rules apply on PES?
You will not find a gather rate in the name PES. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is PES on?
Rust network protocol 2633 and build 163207 is what PES runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can PES be found?
There is no region published by PES. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 141.11.62.221:28015 is its address.
Is PES currently online?
PES is offline now; the last time it was seen was 19 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe details
How often does PES wipe?
Too few wipes are recorded for PES to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 14 hours ago.
Joining the server
What is the process to join PES?
To connect, start Rust, hit F1, and enter client.connect 141.11.62.221:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.