RS-15941Modded server
Spyker local maintenance validation
Offline EU 141.224.194.76:28116 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Spyker local maintenance validation?
Currently, Spyker local maintenance validation is offline; the last sighting was 8 days 18 hours ago.
Where does Spyker local maintenance validation sit in the rankings?
On seven-day player hours, Spyker local maintenance validation ranks #15,941 overall, in the top 71% of ranked servers and #2,518 across Europe.
Tags and filters
Where does Spyker local maintenance validation appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Spyker local maintenance validation: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Spyker local maintenance validation?
Published by Spyker local maintenance validation for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^q (Premium): Rust premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser, this appears under Europe. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Spyker local maintenance validation?
A procedural map, created by the game, is in use on Spyker local maintenance validation.
What settings and rules does Spyker local maintenance validation use?
You will not find a gather rate in the name Spyker local maintenance validation. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. Rust premium status is required to join. VAC anti-cheat is active.
About the server
What is the Rust version on Spyker local maintenance validation?
Rust network protocol 2634 and build 166652 is what Spyker local maintenance validation runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Spyker local maintenance validation be found?
Spyker local maintenance validation uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 141.224.194.76:28116.
How reliable is Spyker local maintenance validation?
Currently offline is Spyker local maintenance validation, last seen 8 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe details
When does Spyker local maintenance validation wipe?
An estimate of Spyker local maintenance validation's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 8 days 18 hours ago. Its tags indicate wipes happen each month.
Connection
What are the steps to join Spyker local maintenance validation?
Use the console: open Rust, press F1, and type client.connect 141.224.194.76:28116. Or simply click Launch Rust here; it opens the game through Steam and connects you. Rust premium status is required to join.