RS-11976Modded server
TESTSERVER
Online 141.95.13.69:26111 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:07 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW12d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TESTSERVER?
TESTSERVER is showing 0 players on 50 slots right now. Over seven days it averaged 0, and the highest point was 1.
How is TESTSERVER ranked?
The last seven days of player hours place TESTSERVER at #11,976, in the top 54% of ranked servers.
Server tags and lists
Where does TESTSERVER show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TESTSERVER among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on TESTSERVER?
The game's server browser reads the tags that TESTSERVER publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on TESTSERVER?
TESTSERVER runs a procedural map of size 4,500 with seed 246426222, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on TESTSERVER?
The name TESTSERVER does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC on.
About the server
What Rust version is TESTSERVER on?
TESTSERVER uses Rust network protocol 2634 and build 167231 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on TESTSERVER?
Its average server fps over the last 48 hours was 128, with a low of 102. The maximum entities it carried was 119,265, covering buildings, deployables and the rest. At its highest, it consumed 6,104 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can TESTSERVER be found?
A region is not published by TESTSERVER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 141.95.13.69:26111 is its address.
Is TESTSERVER currently online?
The server TESTSERVER is currently online. Based on the uptime it reports, the last restart was roughly 5 days 3 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What happens on wipe day on TESTSERVER?
Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 0 hours after it began.
How often does TESTSERVER wipe?
Not enough wipe data exists yet to identify the rhythm of TESTSERVER. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours ago.
Joining the server
What is the process to join TESTSERVER?
To connect manually, open the console with F1 and type client.connect 141.95.13.69:26111. Or click Launch Rust on this page to open Rust through Steam and connect directly.