RS-15903Modded server
Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC14d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC25d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Day After Tomorrow Zombie?
Day After Tomorrow Zombie is offline at this moment; the last signal was 6 days 6 hours ago. Over the past seven days, the average player count was 0.
How is Day After Tomorrow Zombie ranked?
The last seven days of player hours place Day After Tomorrow Zombie at #15,903, in the top 72% of ranked servers.
Server tags and lists
Where does Day After Tomorrow Zombie show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Day After Tomorrow Zombie: Top modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Day After Tomorrow Zombie?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags Day After Tomorrow Zombie publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Day After Tomorrow Zombie?
Day After Tomorrow Zombie runs a procedural map of size 4,000 with seed 1996107046, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Day After Tomorrow Zombie use?
You will not find a gather rate in the name Day After Tomorrow Zombie. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on Day After Tomorrow Zombie?
On Linux, Day After Tomorrow Zombie operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Day After Tomorrow Zombie?
A region is not published by Day After Tomorrow Zombie. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 141.95.34.176:25783.
What is the uptime of Day After Tomorrow Zombie?
Currently offline is Day After Tomorrow Zombie, last seen 6 days 6 hours ago. It spent 36 of the last 168 hours online across 7 days, giving 21% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Day After Tomorrow Zombie?
Recent wipes saw an average peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 6.
How often does Day After Tomorrow Zombie wipe?
The record holds too few wipes to determine Day After Tomorrow Zombie's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 20 hours ago.
Connection
How can I connect to Day After Tomorrow Zombie?
Use the console: open Rust, press F1, and type client.connect 141.95.34.176:25783. Or simply click Launch Rust here; it opens the game through Steam and connects you.