RS-15517Modded server
TT_Server
Offline 142.180.218.239:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TT_Server?
TT_Server is offline at this moment; the last signal was 28 days 2 hours ago.
What is the ranking of TT_Server?
On player hours across seven days, TT_Server is #15,517, inside the top – of all ranked servers.
Tags and filters
Where does TT_Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TT_Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on TT_Server?
The game's server browser reads the tags that TT_Server publishes: gmvanilla (Game mode): Vanilla survival mode; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on TT_Server?
A procedural map, created by the game, is in use on TT_Server.
What settings and rules does TT_Server use?
You will not find a gather rate in the name TT_Server. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is TT_Server running?
Rust network protocol 2633 and build 163794 is what TT_Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of TT_Server?
No region is published by TT_Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 142.180.218.239:28015.
What is the uptime of TT_Server?
TT_Server is offline now; the last time it was seen was 28 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
How often does TT_Server wipe?
An estimate of TT_Server's next wipe comes from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 28 days 3 hours ago. Monthly wipes are declared in its tags.
Connection
What are the steps to join TT_Server?
To connect manually, open the console with F1 and type client.connect 142.180.218.239:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.