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Live Servers11,554 Players57,829 Populated3,647 Fresh wipes · 3h109 Scanevery 5 min

RS-16685Modded server

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 13d ago

moddedcarbonpve
Connect
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RUST: NOT FRIENDLY - Local Development?

RUST: NOT FRIENDLY - Local Development is offline at this moment; the last signal was 13 days 10 hours ago.

What is the ranking of RUST: NOT FRIENDLY - Local Development?

The last seven days of player hours place RUST: NOT FRIENDLY - Local Development at #16,685, in the top 70% of ranked servers.

Tags and filters

Where does RUST: NOT FRIENDLY - Local Development appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RUST: NOT FRIENDLY - Local Development: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RUST: NOT FRIENDLY - Local Development?

The game's server browser reads the tags that RUST: NOT FRIENDLY - Local Development publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on RUST: NOT FRIENDLY - Local Development?

RUST: NOT FRIENDLY - Local Development uses a procedural map, which the game generates.

Which settings and rules apply on RUST: NOT FRIENDLY - Local Development?

No gather rate is given in the name RUST: NOT FRIENDLY - Local Development. Up to 8 players per group, as the game defaults. pve is the game mode, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.

Server details

What version is RUST: NOT FRIENDLY - Local Development running?

Rust network protocol 2633 and build 165217 is what RUST: NOT FRIENDLY - Local Development runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can RUST: NOT FRIENDLY - Local Development be found?

There is no region published by RUST: NOT FRIENDLY - Local Development. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 143.105.151.63:28015 is its address.

How reliable is RUST: NOT FRIENDLY - Local Development?

RUST: NOT FRIENDLY - Local Development is offline now; the last time it was seen was 13 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.

Wipe cycle

How often does RUST: NOT FRIENDLY - Local Development wipe?

Too few wipes are recorded for RUST: NOT FRIENDLY - Local Development to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 11 hours ago.

Connection

How can I connect to RUST: NOT FRIENDLY - Local Development?

Use the console: open Rust, press F1, and type client.connect 143.105.151.63:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players There are 4 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.