RS-15496Modded server
Home
Offline 143.105.199.49:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Home?
Currently, Home is offline; the last sighting was 22 days 9 hours ago.
What is the ranking of Home?
On player hours across seven days, Home is #15,496, inside the top 67% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Home?
These Top Rust Servers lists include Home: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp7 (Max players): Player slots: 7; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Home publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Home?
A procedural map, created by the game, is in use on Home.
What does Home run for rules and settings?
The name Home does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
Server details
What version is Home running?
Rust network protocol 2633 and build 163794 is what Home runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Home?
A region is not published by Home. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 143.105.199.49:28015.
How reliable is Home?
Home is offline now; the last time it was seen was 22 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe schedule
On what schedule does Home wipe?
The record holds too few wipes to determine Home's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 14 hours ago.
Connection
What are the steps to join Home?
To connect manually, open the console with F1 and type client.connect 143.105.199.49:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.