RS-15922Modded server
Home
Offline 143.105.199.58:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Home?
Currently, Home is offline; the last sighting was 12 days 9 hours ago.
How is Home ranked?
Ranked #15,922 on seven-day player hours, Home is in the top 69% of all ranked servers.
Tags and filters
Where does Home appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Home among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Home?
The game's server browser reads the tags that Home publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp7 (Max players): It has 7 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Home?
A procedural map, created by the game, is in use on Home.
Which settings and rules apply on Home?
No gather rate is given in the name Home. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is Home on?
On Linux, Home operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Where can Home be found?
No region is published by Home. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 143.105.199.58:28015.
What is the uptime of Home?
Home is offline now; the last time it was seen was 12 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
How often does Home wipe?
Not enough wipe data exists yet to identify the rhythm of Home. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 18 hours ago.
How to join
What is the process to join Home?
To connect manually, open the console with F1 and type client.connect 143.105.199.58:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.