RS-15477Modded server
scr
Offline 144.124.252.44:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on scr?
scr is offline at this moment; the last signal was 20 days 4 hours ago.
Where does scr sit in the rankings?
On player hours across seven days, scr is #15,477, inside the top 71% of all ranked servers.
Server tags and lists
Where does scr appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include scr: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on scr?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs160953 (Build): Running game build 160953; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags scr publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on scr?
A procedural map, created by the game, is in use on scr.
Which settings and rules apply on scr?
The name scr does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is scr on?
scr uses Rust network protocol 2632 and build 160953 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of scr?
There is no region published by scr. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 144.124.252.44:28015 is its address.
What is the uptime of scr?
The server scr is down at the moment, with its last appearance 20 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe schedule
How often does scr wipe?
The record holds too few wipes to determine scr's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 56 days 23 hours ago.
Connection
What is the process to join scr?
Use the console: open Rust, press F1, and type client.connect 144.124.252.44:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.