Top Rust ServersObservatory · live
Live Servers11,450 Players39,125 Populated3,214 Fresh wipes · 3h92 Scanevery 5 min

RS-6930Modded server

PotatoServer.Live | PvE RPG Zombies & Bosses

Online 144.202.49.95:28015 checked 8m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
7-day average
0
peak 2
Rank
#6,930
top 31%
Last wipe
4d ago
monthly schedule
Next wipe
T− 22d 10h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. T− 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC4d ago 2 – running 0
Wed 16 Sep, 10:10 UTC27d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses is showing 1 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 2. At 12:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of PotatoServer.Live | PvE RPG Zombies & Bosses?

On player hours across seven days, PotatoServer.Live | PvE RPG Zombies & Bosses is #6,930, inside the top 31% of all ranked servers.

Tags and filters

Where does PotatoServer.Live | PvE RPG Zombies & Bosses appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is the meaning of the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on PotatoServer.Live | PvE RPG Zombies & Bosses?

A procedural map of size 4,500 with seed 6738, created by the game, is in use on PotatoServer.Live | PvE RPG Zombies & Bosses. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does PotatoServer.Live | PvE RPG Zombies & Bosses use?

You will not find a gather rate in the name PotatoServer.Live | PvE RPG Zombies & Bosses. Groups use the default maximum of 8 players. It runs roleplay, roleplay with towns, jobs and rules. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is PotatoServer.Live | PvE RPG Zombies & Bosses running?

Rust network protocol 2634 and build 167398 is what PotatoServer.Live | PvE RPG Zombies & Bosses runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is PotatoServer.Live | PvE RPG Zombies & Bosses lag-free?

The last 48 hours saw it average 87 server fps, never going under 53. At its peak, it held 113,600 entities: everything from buildings to deployables and more. At its highest, it consumed 5,387 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of PotatoServer.Live | PvE RPG Zombies & Bosses?

There is no region published by PotatoServer.Live | PvE RPG Zombies & Bosses. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 144.202.49.95:28015.

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses is online at the moment. Based on the uptime it reports, the last restart was roughly 3 days 21 hours ago. Across the last 7 full days, it was online for 153 of 168 hours, or 91%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on PotatoServer.Live | PvE RPG Zombies & Bosses?

Recent wipes saw an average peak of 2 players at their busiest. 7 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

On what schedule does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

The only wipe PotatoServer.Live | PvE RPG Zombies & Bosses sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 4 days 4 hours ago. The tags specify a monthly wipe schedule.

Connection

What is the process to join PotatoServer.Live | PvE RPG Zombies & Bosses?

Use the console: open Rust, press F1, and type client.connect 144.202.49.95:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://PotatoServer.Live.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Game build: 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.