RS-15966Modded server
Test
Offline 144.31.5.188:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC45d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 9 hours ago. The average over the last seven days comes to 0 players.
How is Test ranked?
Ranked #15,966 on seven-day player hours, Test is in the top 72% of all ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; v2556 (Protocol): To join, your game must be on protocol 2556; cs104046 (Build): Running game build 104046; ptrak (Networking): This uses RakNet, Rust's default network layer; $rfra (Region code): Region code: fra; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. No group limit is published. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Test running?
Test uses Rust network protocol 2556 and build 104046 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
There is no region published by Test, though its region code is fra. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 144.31.5.188:28015 is its address.
What is the uptime of Test?
Currently offline is Test, last seen 9 hours ago. It spent 20 of the last 168 hours online across 7 days, giving 12% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 45 days 3 hours ago.
Connection
How can I connect to Test?
To connect manually, open the console with F1 and type client.connect 144.31.5.188:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.