RS-15960Modded server
[DEV] Fireabend
Online 145.239.232.105:27016 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:11 UTC23h ago | – | – | – | 0 |
| Mon 12 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 08:11 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 08:11 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 08:11 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 08:11 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 08:10 UTC6d ago | – | – | – | 0 |
| Tue 6 Oct, 08:11 UTC7d ago | – | – | – | 0 |
| Mon 5 Oct, 08:11 UTC8d ago | – | – | – | 0 |
| Sun 4 Oct, 08:11 UTC9d ago | – | – | – | 0 |
| Sat 3 Oct, 08:11 UTC10d ago | – | – | – | 0 |
| Fri 2 Oct, 08:11 UTC11d ago | – | – | – | 0 |
| Thu 1 Oct, 17:57 UTC FW12d ago | – | – | – | 0 |
| Thu 1 Oct, 08:11 UTC12d ago | – | – | – | 0 |
| Wed 30 Sep, 08:10 UTC13d ago | – | – | – | 0 |
| Tue 29 Sep, 08:11 UTC14d ago | – | – | – | 0 |
| Mon 28 Sep, 09:43 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 08:11 UTC15d ago | – | – | – | 0 |
| Sun 27 Sep, 19:10 UTC16d ago | – | – | – | 0 |
| Sun 27 Sep, 18:45 UTC16d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on [DEV] Fireabend?
A live count of 0 players is on [DEV] Fireabend right now. Over the past seven days, the average player count was 0.
How is [DEV] Fireabend ranked?
The last seven days of player hours place [DEV] Fireabend at #15,960, in the top 71% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry [DEV] Fireabend?
These Top Rust Servers lists count [DEV] Fireabend among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on [DEV] Fireabend?
The game's server browser reads the tags that [DEV] Fireabend publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Player slots: 0; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on [DEV] Fireabend?
The map on [DEV] Fireabend is procedural, size 3,750, seed 55555, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What does [DEV] Fireabend run for rules and settings?
No gather rate is given in the name [DEV] Fireabend. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.
About the server
What Rust version is [DEV] Fireabend on?
On Linux, [DEV] Fireabend operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
How well does [DEV] Fireabend perform?
Its average server fps over the last 48 hours was 202, with a low of 162. The maximum entities it carried was 82,254, covering buildings, deployables and the rest. Memory usage peaked at 2,897 MB. Players feel lag when fps drops and entities increase.
What is the server location for [DEV] Fireabend?
There is no region published by [DEV] Fireabend. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 145.239.232.105:27016.
How reliable is [DEV] Fireabend?
The server [DEV] Fireabend is currently online. Based on the uptime it reports, the last restart was roughly 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe cycle
When does [DEV] Fireabend wipe?
Every few hours [DEV] Fireabend generates a fresh world, which means it keeps no wipe schedule and none of these resets counts as a wipe.
How to join
How can I connect to [DEV] Fireabend?
Use the console: open Rust, press F1, and type client.connect 145.239.232.105:27016. Or simply click Launch Rust here; it opens the game through Steam and connects you.