RS-11741Modded server
nameserver
Offline 145.249.115.62:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 19 days 19 hours ago.
What is the ranking of nameserver?
The last seven days of player hours place nameserver at #11,741, in the top 53% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
Server details
What is the Rust version on nameserver?
Rust network protocol 2633 and build 162929 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of nameserver?
A region is not published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 145.249.115.62:28015 is its address.
What is the uptime of nameserver?
nameserver is offline now; the last time it was seen was 19 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe cycle
On what schedule does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 32 days 19 hours ago.
Connection
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 145.249.115.62:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.