RS-15428Modded server
nameserver
Offline 145.255.10.153:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is nameserver?
nameserver is offline at this moment; the last signal was 25 days 19 hours ago.
How is nameserver ranked?
The last seven days of player hours place nameserver at #15,428, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
On these Top Rust Servers lists you will find nameserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs160953 (Build): Game build: 160953; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
The name nameserver does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is nameserver on?
On Windows, nameserver operates Rust network protocol 2632 and build 160953. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 145.255.10.153:28015.
Is nameserver currently online?
The server nameserver is down at the moment, with its last appearance 25 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe details
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 54 days 17 hours ago.
How to join
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 145.255.10.153:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.