RS-13281Modded server
ServerName
Offline 146.158.98.176:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 19:21 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 25 days 2 hours ago.
How is ServerName ranked?
Ranked #13,281 on seven-day player hours, ServerName is in the top – of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
The name ServerName does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 146.158.98.176:28015 is its address.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 25 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
What happens on wipe day on ServerName?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 2 hours ago.
How to join
How can I connect to ServerName?
To connect manually, open the console with F1 and type client.connect 146.158.98.176:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.