RS-15126Modded server
Local Preview
Offline 146.70.168.205:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Local Preview?
Currently, Local Preview is offline; the last sighting was 30 days 14 hours ago.
Where does Local Preview sit in the rankings?
On player hours across seven days, Local Preview is #15,126, inside the top – of all ranked servers.
Server tags and lists
Where does Local Preview show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Preview: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Preview?
The game's server browser reads the tags that Local Preview publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What does Local Preview run for rules and settings?
The name Local Preview does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Local Preview on?
Rust network protocol 2633 and build 163794 is what Local Preview runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Local Preview?
No region is published by Local Preview. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 146.70.168.205:28015 is its address.
Is Local Preview currently online?
The server Local Preview is down at the moment, with its last appearance 30 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does Local Preview wipe?
The record holds too few wipes to determine Local Preview's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 18 hours ago.
Joining the server
What is the process to join Local Preview?
To connect manually, open the console with F1 and type client.connect 146.70.168.205:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.