RS-15078Modded server
Forcerecon
Offline 147.135.31.89:60422 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Forcerecon?
Forcerecon is offline at this moment; the last signal was 30 days ago.
Where does Forcerecon sit in the rankings?
On player hours across seven days, Forcerecon is #15,078, inside the top – of all ranked servers.
Tags and filters
Where does Forcerecon show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Forcerecon: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on Forcerecon?
The game's server browser reads the tags that Forcerecon publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): Running game build 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Forcerecon?
Forcerecon uses a procedural map, which the game generates.
Which settings and rules apply on Forcerecon?
You will not find a gather rate in the name Forcerecon. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is Forcerecon running?
Forcerecon uses Rust network protocol 2632 and build 160556 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Forcerecon?
No region is published by Forcerecon. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 147.135.31.89:60422 is its address.
How reliable is Forcerecon?
The server Forcerecon is down at the moment, with its last appearance 30 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
On what schedule does Forcerecon wipe?
The next wipe for Forcerecon is estimated from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 41 days 17 hours ago. The tags specify a monthly wipe schedule.
Joining the server
How can I connect to Forcerecon?
To connect manually, open the console with F1 and type client.connect 147.135.31.89:60422. Or click Launch Rust on this page to open Rust through Steam and connect directly.