RS-10240Modded server
ServerTEST11
Offline 147.45.152.99:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerTEST11?
ServerTEST11 is offline at this moment; the last signal was 9 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 05:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does ServerTEST11 sit in the rankings?
Ranked #10,240 on seven-day player hours, ServerTEST11 is in the top 46% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerTEST11?
On these Top Rust Servers lists you will find ServerTEST11: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerTEST11?
The game's server browser reads the tags that ServerTEST11 publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerTEST11?
ServerTEST11 uses a procedural map, which the game generates.
Which settings and rules apply on ServerTEST11?
No gather rate is given in the name ServerTEST11. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is inactive.
Server info
What Rust version is ServerTEST11 on?
ServerTEST11 uses Rust network protocol 2634 and build 167398 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for ServerTEST11?
No region is published by ServerTEST11. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 147.45.152.99:28015.
What is the uptime of ServerTEST11?
Currently offline is ServerTEST11, last seen 9 hours ago. It spent 3 of the last 168 hours online across 7 days, giving 2% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
What happens on wipe day on ServerTEST11?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does ServerTEST11 wipe?
Not enough wipe data exists yet to identify the rhythm of ServerTEST11. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 4 hours ago.
How to join
What is the process to join ServerTEST11?
To connect, start Rust, hit F1, and enter client.connect 147.45.152.99:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.